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» Reconfiguration in 3D Meshes
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ICMCS
2008
IEEE
148views Multimedia» more  ICMCS 2008»
15 years 4 months ago
Loss tolerance scheme for 3D progressive meshes streaming over networks
– Nowadays, the Internet provides a convenient medium for sharing complex 3D models online. However, transmitting 3D progressive meshes over networks may encounter the problem of...
Hui Li, Ziying Tang, Xiaohu Guo, Balakrishnan Prab...
WACV
2005
IEEE
15 years 3 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
CGI
2001
IEEE
15 years 1 months ago
Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers
30 digitization devices produce very large sets of 3 0 points sampled from the suqaces of the objects being scanned. A mesh construction procedure needs to be:upplied to derive po...
Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow...
GRAPHICSINTERFACE
2007
14 years 11 months ago
Spectral graph-theoretic approach to 3D mesh watermarking
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
CGF
2010
198views more  CGF 2010»
14 years 10 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...