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ATAL
2004
Springer
15 years 7 months ago
Run the GAMUT: A Comprehensive Approach to Evaluating Game-Theoretic Algorithms
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
GECCO
2007
Springer
158views Optimization» more  GECCO 2007»
15 years 8 months ago
A novel generative encoding for exploiting neural network sensor and output geometry
A significant problem for evolving artificial neural networks is that the physical arrangement of sensors and effectors is invisible to the evolutionary algorithm. For example,...
David B. D'Ambrosio, Kenneth O. Stanley
ICML
2005
IEEE
16 years 3 months ago
Efficient discriminative learning of Bayesian network classifier via boosted augmented naive Bayes
The use of Bayesian networks for classification problems has received significant recent attention. Although computationally efficient, the standard maximum likelihood learning me...
Yushi Jing, Vladimir Pavlovic, James M. Rehg
120
Voted
WWW
2007
ACM
16 years 2 months ago
Generative models for name disambiguation
Name ambiguity is a special case of identity uncertainty where one person can be referenced by multiple name variations in different situations or even share the same name with ot...
Yang Song, Jian Huang 0002, Isaac G. Councill, Jia...
RSCTC
2004
Springer
134views Fuzzy Logic» more  RSCTC 2004»
15 years 7 months ago
Rough Set Methods in Approximation of Hierarchical Concepts
Abstract. Many learning methods ignore domain knowledge in synthesis of concept approximation. We propose to use hierarchical schemes for learning approximations of complex concept...
Jan G. Bazan, Sinh Hoa Nguyen, Hung Son Nguyen, An...