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SIGCOMM
2006
ACM
15 years 3 months ago
Minimizing churn in distributed systems
A pervasive requirement of distributed systems is to deal with churn — change in the set of participating nodes due to joins, graceful leaves, and failures. A high churn rate ca...
Brighten Godfrey, Scott Shenker, Ion Stoica
SIGCSE
2006
ACM
362views Education» more  SIGCSE 2006»
15 years 3 months ago
Chirp on crickets: teaching compilers using an embedded robot controller
Traditionally, the topics of compiler construction and language processing have been taught as an elective course in Computer Science curricula. As such, students may graduate wit...
Li Xu, Fred G. Martin
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
SIGECOM
2006
ACM
143views ECommerce» more  SIGECOM 2006»
15 years 3 months ago
The computational complexity of nash equilibria in concisely represented games
Games may be represented in many different ways, and different representations of games affect the complexity of problems associated with games, such as finding a Nash equilib...
Grant Schoenebeck, Salil P. Vadhan
VALUETOOLS
2006
ACM
167views Hardware» more  VALUETOOLS 2006»
15 years 3 months ago
Detailed cache simulation for detecting bottleneck, miss reason and optimization potentialities
Cache locality optimization is an efficient way for reducing the idle time of modern processors in waiting for needed data. This kind of optimization can be achieved either on the...
Jie Tao, Wolfgang Karl
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