— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
In this work the feasibility of building a socially aware badge that learns from user activities is explored. A wearable multisensor device has been prototyped for collecting data ...
Software systems evolve over time. Currently we do not do a good job of documenting this evolution. This essay discusses the need to better document software evolution and introdu...
This paper describes how animat-based “food foraging” techniques may be applied to the design of low-level image processing algorithms. First, we show how we implemented the fo...
Enzo Bolis, Christian Zerbi, Pierre Collet, Jean L...
The aim of this paper is to provide tool developers with effective strategies to minimize the risks, costs, effort and time involved in handling model interchange issues. Specific...
Guy Saint-Denis, Reinhard Schauer, Rudolf K. Kelle...