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NETGAMES
2006
ACM
15 years 9 months ago
Count down protocol: asynchronous consistent protocol in P2P virtual ball game
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
Yoshihiro Kawano, Tatsuhiro Yonekura
134
Voted
SASN
2006
ACM
15 years 9 months ago
Inverting sensor networks and actuating the environment for spatio-temporal access control
Wireless sensor networks are typically deployed to measure the information field, rather than create an information field. However, by utilizing the radio on sensor nodes, it is...
Shu Chen, Yu Zhang, Wade Trappe
133
Voted
WOWMOM
2006
ACM
108views Multimedia» more  WOWMOM 2006»
15 years 9 months ago
Multimedia Correlation Analysis in Unstructured Peer-to-Peer Networks
Recent years saw the rapid development of peer-topeer (P2P) networks in a great variety of applications. However, similarity-based k-nearest-neighbor retrieval (k-NN) is still a c...
Bo Yang, Ali R. Hurson, Yu Jiao, Thomas E. Potok
121
Voted
APSEC
2005
IEEE
15 years 9 months ago
Feature Analysis for Service-Oriented Reengineering
Web Services together with Service-Oriented Architectures (SOA) are playing an important role in the future of distributed computing, significantly impacting software development ...
Feng Chen, Shaoyun Li, William Cheng-Chung Chu
147
Voted
AUTOID
2005
IEEE
15 years 9 months ago
Statistical Models for Assessing the Individuality of Fingerprints
Following Daubert in 1993, forensic evidence based on fingerprints was first challenged in the 1999 case of USA vs. Byron Mitchell, and subsequently, in 20 other cases involving...
Sarat C. Dass, Yongfang Zhu, Anil K. Jain
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