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IPPS
2007
IEEE
15 years 7 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
EDO
2000
Springer
15 years 5 months ago
Distributed Proxy: A Design Pattern for the Incremental Development of Distributed Applications
Developing a distributed application is hard due to the complexity inherent to distributed communication. Moreover, distributed object communication technology is always changing,...
António Rito Silva, Francisco Assis Rosa, T...
FTDCS
2003
IEEE
15 years 6 months ago
Distributed Shared State
Increasingly, Internet-level distributed systems are oriented as much toward information access as they are toward computation. From computer-supported collaborative work to peer-...
Michael L. Scott, DeQing Chen, Sandhya Dwarkadas, ...
HPDC
2005
IEEE
15 years 7 months ago
Dynamic load balancing for distributed search
This paper examines how computation can be mapped across the nodes of a distributed search system to effectively utilize available resources. We specifically address computationa...
Larry Huston, Alex Nizhner, Padmanabhan Pillai, Ra...
HPTS
1993
147views Database» more  HPTS 1993»
15 years 5 months ago
Generic Action Support for Distributed, Cooperative Applications
Elements of transaction processing become more and more accepted as a base for general purpose distributed computing.We have developed an action concept with an extended functiona...
Edgar Nett, Michael Mock