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ITS
1992
Springer
152views Multimedia» more  ITS 1992»
15 years 1 months ago
People Power: A Human-Computer Collaborative Learning System
Abstract. This paper reports our research work in the new field of humancomputer collaborative learning (HCCL). The general architecture of an HCCL is defined. An HCCL system, call...
Pierre Dillenbourg, John A. Self
59
Voted
CHI
2006
ACM
15 years 9 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CG
2000
Springer
15 years 1 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
IFIP
2000
Springer
15 years 1 months ago
Feminist Pedagogy and the Lap Top Computer
ducational Resources Information Center) the on-line education abstracts, show 15,000 entries under "computers and education" since 1992. Adoption of some level of inform...
Paula Chegwidden
PAMI
2011
14 years 4 months ago
Greedy Learning of Binary Latent Trees
—Inferring latent structures from observations helps to model and possibly also understand underlying data generating processes. A rich class of latent structures are the latent ...
Stefan Harmeling, Christopher K. I. Williams