Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
The perception of a virtual environment depends on the user and the task the user is currently performing in that environment. Models of the human visual system can thus be exploi...
Veronica Sundstedt, Alan Chalmers, Kirsten Cater, ...
This paper presents a new method for rendering views, especially those of large-scale scenes, such as broad city landscapes. The main contribution of our method is that we are abl...
To render images from a three-dimensional array of sample values, it is necessary to interpolate between the samples. This paper is concerned with interpolation methods that are e...
This paper presents a new approach to imaging that significantly enhances the dynamic range of a camera. The key idea is to adapt the exposure of each pixel on the image detector,...