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RT
1995
Springer
15 years 3 months ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
VMV
2004
126views Visualization» more  VMV 2004»
15 years 1 months ago
Top-Down Visual Attention for Efficient Rendering of Task Related Scenes
The perception of a virtual environment depends on the user and the task the user is currently performing in that environment. Models of the human visual system can thus be exploi...
Veronica Sundstedt, Alan Chalmers, Kirsten Cater, ...
CVPR
2000
IEEE
16 years 1 months ago
Arbitrary View Position and Direction Rendering for Large-Scale Scenes
This paper presents a new method for rendering views, especially those of large-scale scenes, such as broad city landscapes. The main contribution of our method is that we are abl...
Takuji Takahashi, Hiroshi Kawasaki, Katsushi Ikeuc...
VISUALIZATION
1994
IEEE
15 years 4 months ago
An Evaluation of Reconstruction Filters for Volume Rendering
To render images from a three-dimensional array of sample values, it is necessary to interpolate between the samples. This paper is concerned with interpolation methods that are e...
Stephen R. Marschner, Richard Lobb
ICCV
2003
IEEE
16 years 1 months ago
Adaptive Dynamic Range Imaging: Optical Control of Pixel Exposures Over Space and Time
This paper presents a new approach to imaging that significantly enhances the dynamic range of a camera. The key idea is to adapt the exposure of each pixel on the image detector,...
Shree K. Nayar, Vlad Branzoi