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CGI
2001
IEEE
15 years 1 months ago
Volumes of Expression: Artistic Modelling and Rendering of Volume Datasets
This paper presents the design and implementation of artistic effects in modelling and rendering of volume datasets. Following different stages of a volume-based graphics pipeline...
Steve M. F. Treavett, Min Chen, Richard Satherley,...
VIS
2007
IEEE
169views Visualization» more  VIS 2007»
15 years 11 months ago
Transform Coding for Hardware-accelerated Volume Rendering
Hardware-accelerated volume rendering using the GPU is now the standard approach for real-time volume rendering, although limited graphics memory can present a problem when renderi...
Nathaniel Fout, Kwan-Liu Ma
MMM
2007
Springer
140views Multimedia» more  MMM 2007»
15 years 3 months ago
Accelerating Non-photorealistic Video Effects Using Compressed Domain Processing
Recently, various non-photorealistic rendering (NPR) techniques have been developed for computers to generate images of different artistic styles automatically. Due to the complexi...
Wen-Hung Liao
VIS
2008
IEEE
91views Visualization» more  VIS 2008»
15 years 11 months ago
Effective Visualization of Short Routes
In this work we develop a new alternative to conventional maps for visualization of relatively short paths as they are frequently encountered in hotels, resorts or museums. Our app...
Patrick Degener, Ruwen Schnabel, Christopher Sch...
MHCI
2009
Springer
15 years 4 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...