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161
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ICIP
2009
IEEE
15 years 3 months ago
Improving the quality of depth image based rendering for 3D Video systems
In 3D Video (3DV) applications, a reduced number of views plus depth maps are transmitted or stored. When there is a need to render virtual views in between the actual views, the ...
Zefeng Ni, Dong Tian, Sitaram Bhagavathy, Joan Lla...
179
Voted
ACSC
2010
IEEE
15 years 9 days ago
Measuring visual consistency in 3d rendering systems
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Alfredo Nantes, Ross Brown, Frédéric...
CAE
2011
14 years 5 months ago
Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images
The creation of expressive styles for digital art is one of the primary goals in non-photorealistic rendering. In this paper, we introduce a swarm-based multi-agent system that is...
J. Love, P. Pasquier, B. Wyvill, S. Gibson, G. Tza...
155
Voted
TVCG
2012
192views Hardware» more  TVCG 2012»
13 years 7 months ago
Real-Time Rendering of Rough Refraction
—We present an algorithm to render objects made of transparent materials with rough surfaces in real-time, under all-frequency distant illumination. Rough surfaces cause wide sca...
Charles de Rousiers, Adrien Bousseau, Kartic Subr,...
132
Voted
ISBI
2004
IEEE
16 years 6 months ago
Image-Based Rendering And Modeling In Video-Endoscopy
We present algorithms for image-based rendering and modeling in video-endoscopy. Our algorithms are aimed at alleviating two common viewing problems in video-endoscopy: that the s...
Yuan-Fang Wang, Dan Koppel, Hua Lee