In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
High volume print jobs are getting more common due to the growing demand for personalized documents. In this context, Variable Data Printing (VDP) has become a useful tool for mar...
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
So far extending light field rendering to dynamic scenes has been trivially treated as the rendering of static light fields stacked in time. This type of approaches requires inp...
Recently HP Labs engaged in a joint project with DreamWorks Animation to develop a Utility Rendering Service that was used to render part of the computer-animated feature film Shr...
Yunhong Zhou, Terence Kelly, Janet L. Wiener, Eric...