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» Repeated-Game Modeling of Multicast Overlays
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MM
2009
ACM
163views Multimedia» more  MM 2009»
15 years 4 months ago
ISP-friendly peer selection in P2P networks
Peer-to-peer (P2P) multicast is a scalable solution adopted by many video streaming systems. However, a prevalence of P2P applications has caused heavy traffic on the Internet. W...
Zhijie Shen, Roger Zimmermann
DEBS
2010
ACM
15 years 25 days ago
Magnet: practical subscription clustering for Internet-scale publish/subscribe
An effective means for building Internet-scale distributed applications, and in particular those involving group-based information sharing, is to deploy peer-to-peer overlay netwo...
Sarunas Girdzijauskas, Gregory Chockler, Ymir Vigf...
SIGMETRICS
2003
ACM
119views Hardware» more  SIGMETRICS 2003»
15 years 2 months ago
Incrementally improving lookup latency in distributed hash table systems
Distributed hash table (DHT) systems are an important class of peer-to-peer routing infrastructures. They enable scalable wide-area storage and retrieval of information, and will ...
Hui Zhang 0002, Ashish Goel, Ramesh Govindan
DSRT
2004
IEEE
15 years 1 months ago
An Architecture for Web-Services Based Interest Management in Real Time Distributed Simulation
The Experimentation Command and Control Interface (XC2I) project has developed an architecture for a Webservice based viewer/controller for use with distributed simulations suppor...
Katherine L. Morse, Ryan Brunton, J. Mark Pullen, ...
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INFOCOM
2005
IEEE
15 years 3 months ago
On achieving optimal throughput with network coding
— With the constraints of network topologies and link capacities, achieving the optimal end-to-end throughput in data networks has been known as a fundamental but computationally...
Zongpeng Li, Baochun Li, Dan Jiang, Lap Chi Lau