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» Research Methods for Human-Computer Interaction
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CHI
2010
ACM
15 years 1 months ago
Protractor: a fast and accurate gesture recognizer
Protractor is a novel gesture recognizer that can be easily implemented and quickly customized for different users. Protractor uses a nearest neighbor approach, which recognizes a...
Yang Li
121
Voted
CHI
2011
ACM
14 years 7 months ago
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
We lay out one strand of a continuing investigation into the development of a virtual peer to help children learn to use “school English” and “school-ratified science talk...
Emilee Rader, Margaret Echelbarger, Justine Cassel...
125
Voted
ACMDIS
2006
ACM
15 years 9 months ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...
OZCHI
2006
ACM
15 years 9 months ago
From the certainty of information transfer to the ambiguity of intuition
Handovers between shifts are known causes of preventable adverse events in hospitals. In order to gain an insight into the information transfer that occurs between shifts of senio...
Florian Mueller, Stefanie Kethers, Leila Alem, Ros...
CHI
2006
ACM
16 years 3 months ago
Sashay: designing for wonderment
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
Eric Paulos, Chris Beckmann