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» Resolving Concurrent Interactions
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ECRTS
2006
IEEE
15 years 3 months ago
The Dependency Management Framework: A Case Study of the ION CubeSat
Due to the complexity and requirements of modern realtime systems, multiple teams must often work concurrently and independently to develop the various components of the system. S...
Hui Ding, Leon Arber, Lui Sha, Marco Caccamo
LCN
2006
IEEE
15 years 3 months ago
Considerations of SCTP Retransmission Delays for Thin Streams
The popularity of distributed interactive applications has exploded in the last few years. For example, massive multi-player online games have become a fast growing, multi-million...
Jon Pedersen, Carsten Griwodz, Pål Halvorsen
84
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NDSS
2006
IEEE
15 years 3 months ago
Protocol-Independent Adaptive Replay of Application Dialog
For many applications—including recognizing malware variants, determining the range of system versions vulnerable to a given attack, testing defense mechanisms, and filtering m...
Weidong Cui, Vern Paxson, Nicholas Weaver, Randy H...
RTSS
2006
IEEE
15 years 3 months ago
Voice over Sensor Networks
Wireless sensor networks have traditionally focused on low duty-cycle applications where sensor data are reported periodically in the order of seconds or even longer. This is due ...
Rahul Mangharam, Anthony Rowe, Raj Rajkumar, Ryohe...
ACMACE
2006
ACM
15 years 3 months ago
Wireless home entertainment center: reducing last hop delays for real-time applications
Future digital entertainment services available to home users will share several characteristics: i) they will be deployed and delivered through the Internet, ii) a single media c...
Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, ...