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SIROCCO
2008
15 years 1 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...
ICASSP
2010
IEEE
15 years 1 days ago
Simulating dynamic communication systems using the core functional dataflow model
The latest communication technologies invariably consist of modules with dynamic behavior. There exists a number of design tools for communication system design with their foundat...
Nimish Sane, Chia-Jui Hsu, José Luis Pino, ...
JSAC
2008
95views more  JSAC 2008»
14 years 11 months ago
Game Theoretic Modeling of Malicious Users in Collaborative Networks
If a network is to operate successfully, its users need to collaborate. Collaboration takes the form of following a network protocol and involves some resource expenditure on the p...
George Theodorakopoulos, John S. Baras
ECCC
2007
62views more  ECCC 2007»
14 years 11 months ago
Space Hierarchy Results for Randomized and Other Semantic Models
We prove space hierarchy and separation results for randomized and other semantic models of computation with advice where a machine is only required to behave appropriately when g...
Jeff Kinne, Dieter van Melkebeek
JCM
2007
105views more  JCM 2007»
14 years 11 months ago
A Flexible Wavelength Converter Placement Scheme for Guaranteed Wavelength Usage
Abstract— Wavelength is one of the most important resources in Wavelength Division Multiplexing(WDM) networks. In optical routing, we are given a set of communication paths (or l...
Can Fang, Chor Ping Low