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» Retexturing Single Views Using Texture and Shading
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ICPR
2006
IEEE
15 years 10 months ago
Illumination Invariant Texture Retrieval
Two fast illumination invariant image retrieval methods for scenes comprising textured objects with variable illumination are introduced. Both methods are based on texture gradien...
Michal Haindl, Pavel Vacha
50
Voted
ICIP
2005
IEEE
15 years 11 months ago
Camera pose determination from a single view of parallel lines
In this paper, we present a method for finding the closed form solutions to the problem of determining the pose of a camera with respect to a given set of parallel lines in 3D spac...
Xianghua Ying, Hongbin Zha
SI3D
2010
ACM
15 years 2 months ago
Epipolar sampling for shadows and crepuscular rays in participating media with single scattering
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Thomas Engelhardt, Carsten Dachsbacher
BMVC
2010
14 years 7 months ago
Robust Texture Recognition Using Credal Classifiers
Texture classification is used for many vision systems; in this paper we focus on improving the reliability of the classification through the so-called imprecise (or credal) class...
Giorgio Corani, Alessandro Giusti, Davide Migliore...
CVPR
2000
IEEE
15 years 11 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...