Sciweavers

7262 search results - page 433 / 1453
» Reversible Computer Hardware
Sort
View
CG
2010
Springer
15 years 4 months ago
ftc - Floating precision texture compression
This paper presents new fixed-rate texture compression systems for RGB and RGBA images, which use variable precision differential encoding for the color codewords, resulting in re...
Philipp Klaus Krause
EGH
2011
Springer
14 years 4 months ago
High-Performance Software Rasterization on GPUs
In this paper, we implement an efficient, completely software-based graphics pipeline on a GPU. Unlike previous approaches, we obey ordering constraints imposed by current graphi...
Samuli Laine, Tero Karras
ARC
2012
Springer
256views Hardware» more  ARC 2012»
14 years 6 days ago
Table-Based Division by Small Integer Constants
Computing cores to be implemented on FPGAs may involve divisions by small integer constants in fixed or floating point. This article presents a family of architectures addressing...
Florent de Dinechin, Laurent-Stéphane Didie...
CVPR
2008
IEEE
16 years 6 months ago
High quality mesostructure acquisition using specularities
We propose a technique for cheap and efficient acquisition of mesostructure normal maps from specularities, which only requires a simple LCD monitor and a digital camera. Coded il...
Yannick Francken, Tom Cuypers, Tom Mertens, Jo Gie...
VIS
2009
IEEE
235views Visualization» more  VIS 2009»
16 years 5 months ago
CUDA-Accelerated Continuous 2D Scatterplots
In this poster, we present how our previously published method of computing continuous 2D scatterplots can be performed with hardware acceleration on a GPU. By doing this, we expl...
Sven Bachthaler, Steffen Frey, Daniel Weiskopf