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ISVC
2009
Springer
15 years 11 months ago
Parallel 3D Image Segmentation of Large Data Sets on a GPU Cluster
In this paper, we propose an inherent parallel scheme for 3D image segmentation of large volume data on a GPU cluster. This method originates from an extended Lattice Boltzmann Mod...
Aaron Hagan, Ye Zhao
ICCAD
2001
IEEE
201views Hardware» more  ICCAD 2001»
16 years 2 months ago
An Integrated Data Path Optimization for Low Power Based on Network Flow Method
Abstract: We propose an effective algorithm for power optimization in behavioral synthesis. In previous work, it has been shown that several hardware allocation/binding problems fo...
Chun-Gi Lyuh, Taewhan Kim, Chien-Liang Liu
ISPAN
2005
IEEE
15 years 10 months ago
Process Scheduling for the Parallel Desktop
Commodity hardware and software are growing increasingly more complex, with advances such as chip heterogeneity and specialization, deeper memory hierarchies, ne-grained power ma...
Eitan Frachtenberg
EGH
2004
Springer
15 years 10 months ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
CLUSTER
2008
IEEE
15 years 11 months ago
Intelligent compilers
—The industry is now in agreement that the future of architecture design lies in multiple cores. As a consequence, all computer systems today, from embedded devices to petascale ...
John Cavazos