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» Review of Affective Computing
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CHI
2004
ACM
16 years 2 months ago
Unintended effects: varying icon spacing changes users' visual search strategy
Users of modern GUIs routinely engage in visual searches for various control items, such as buttons and icons. Because this is so ubiquitous, it is important that the visual prope...
Sarah P. Everett, Michael D. Byrne
CHI
2010
ACM
15 years 8 months ago
d.note: revising user interfaces through change tracking, annotations, and alternatives
Interaction designers typically revise user interface prototypes by adding unstructured notes to storyboards and screen printouts. How might computational tools increase the effic...
Björn Hartmann, Sean Follmer, Antonio Ricciar...
114
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SI3D
2010
ACM
15 years 8 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
ACMACE
2009
ACM
15 years 8 months ago
iSee: interactive scenario explorer for online tournament games
Fantasy games, in which players compete to correctly predict realworld outcomes in sports, entertainment, and politics, have grown in popularity and now represent a significant po...
Greg Smith, Desney S. Tan, Bongshin Lee
EICS
2009
ACM
15 years 8 months ago
The tradeoff between spatial jitter and latency in pointing tasks
Interactive computing systems frequently use pointing as an input modality, while also supporting other forms of input such as alphanumeric, voice, gesture, and force. We focus on...
Andriy Pavlovych, Wolfgang Stürzlinger