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CGF
2007
149views more  CGF 2007»
15 years 3 months ago
Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses
This paper describes a fast rendering algorithm for verification of spectacle lens design. Our method simulates refraction corrections of astigmatism as well as myopia or presbyo...
Masanori Kakimoto, Tomoaki Tatsukawa, Yukiteru Muk...
133
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VISUALIZATION
2005
IEEE
15 years 9 months ago
Interactive Visual Analysis and Exploration of Injection Systems Simulations
Simulations often generate large amounts of data that require use of SciVis techniques for effective exploration of simulation results. In some cases, like 1D theory of fluid dyn...
Kresimir Matkovic, Mario Jelovic, Josip Juric, Zol...
164
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ISSRE
2003
IEEE
15 years 8 months ago
Augmenting Simulated Annealing to Build Interaction Test Suites
Component based software development is prone to unexpected interaction faults. The goal is to test as many potential interactions as is feasible within time and budget constraint...
Myra B. Cohen, Charles J. Colbourn, Alan C. H. Lin...
JOT
2008
144views more  JOT 2008»
15 years 3 months ago
JAPROSIM: A Java framework for Process Interaction Discrete Event Simulation
In this paper, we discuss various aspects of the design, implementation, and use of JAPROSIM which is a general purpose discrete event simulation framework based on the Java progr...
Bourouis Abdelhabib, Belattar Brahim
APVIS
2010
15 years 5 months ago
Interactive volumetric lighting simulating scattering and shadowing
In this paper we present a volumetric lighting model, which simulates scattering as well as shadowing in order to generate high quality volume renderings. By approximating light t...
Timo Ropinski, Christian Döring, Christof Rez...