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CVPR
2010
IEEE
16 years 14 days ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
SAC
2010
ACM
15 years 11 months ago
MSP algorithm: multi-robot patrolling based on territory allocation using balanced graph partitioning
This article addresses the problem of efficient multi-robot patrolling in a known environment. The proposed approach assigns regions to each mobile agent. Every region is represen...
David Portugal, Rui Rocha
SI3D
2010
ACM
15 years 11 months ago
Spatio-temporal upsampling on the GPU
Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today’s shaders and highresolution framebuffers. However, most shading re...
Robert Herzog, Elmar Eisemann, Karol Myszkowski, H...
GLOBECOM
2009
IEEE
15 years 11 months ago
PEMP: Peering Equilibrium MultiPath Routing
—It is generally admitted that Inter-domain peering links represent nowadays the main bottleneck of the Internet, particularly because of lack of coordination between providers, ...
Stefano Secci, Jean-Louis Rougier, Achille Pattavi...
ICC
2009
IEEE
186views Communications» more  ICC 2009»
15 years 11 months ago
Power Allocations for Adaptive Distributed MIMO Multi-Hop Networks
—Distributed MIMO multi-hop relaying is one of the most promising technologies that permits cost-effective improvement of coverage, data rate and end-to-end (e2e) user experience...
Yidong Lang, Dirk Wübben, Karl-Dirk Kammeyer