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BMCBI
2008
78views more  BMCBI 2008»
15 years 6 months ago
Evaluation of time profile reconstruction from complex two-color microarray designs
Background: As an alternative to the frequently used "reference design" for two-channel microarrays, other designs have been proposed. These designs have been shown to b...
Ana C. Fierro, Raphael Thuret, Kristof Engelen, Gi...
SI3D
2005
ACM
15 years 11 months ago
Towards space: time light field rendering
So far extending light field rendering to dynamic scenes has been trivially treated as the rendering of static light fields stacked in time. This type of approaches requires inp...
Huamin Wang, Ruigang Yang
CVPR
2011
IEEE
15 years 1 months ago
Radiometric Calibration by Transform Invariant Low-rank Structure
We present a robust radiometric calibration method that capitalizes on the transform invariant low-rank structure of sensor irradiances recorded from a static scene with different...
Joon-Young Lee, Boxin Shi, Yasuyuki Matsushita, In...
COR
2006
84views more  COR 2006»
15 years 6 months ago
Stability and interaction in flatline games
Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Alexander Mehlmann
DAGSTUHL
2010
15 years 7 months ago
CSG Operations of Arbitrary Primitives with Interval Arithmetic and Real-Time Ray Casting
We apply Knoll et al.'s algorithm [9] to interactively ray-cast constructive solid geometry (CSG) objects of arbitrary primitives represented as implicit functions. Whereas m...
Younis Hijazi, Aaron Knoll, Mathias Schott, Andrew...