In this paper, we present a novel approach to robust skeleton extraction. We use undirected graphs to model connectivity of the skeleton points. The graph topology remains unchang...
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...
We present an interactive method for cropping photographs given minimal information about the location of important content, provided by eye tracking. Cropping is formulated in a ...
Anthony Santella, Maneesh Agrawala, Douglas DeCarl...
We describe an algorithm for automatically learning discriminative components of objects with SVM classifiers. It is based on growing image parts by minimizing theoretical bounds ...
Bernd Heisele, Thomas Serre, Massimiliano Pontil, ...