New multimedia embedded applications are increasingly dynamic, and rely on Dynamically-allocated Data Types (DDTs) to store their data. The optimization of DDTs for each target em...
Embedded services and applications that interact with the real world often, over time, need to run on different kinds of hardware (low-cost microcontrollers to powerful multicore ...
During real-world design of embedded real-time systems, it cannot be expected that all performance data required for scheduling analysis is fully available up front. In such situa...
We present a novel method for developing reconfigurable systems targeted at embedded system applications. We show how an existing object oriented design method (MOOSE) has been ad...
System-on-Chip (SoC) is a promising paradigm to implement safety-critical embedded systems, but it poses significant challenges from a design and verification point of view. In ...
Rodolfo Pellizzoni, Patrick O'Neil Meredith, Min-Y...