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TOG
2002
208views more  TOG 2002»
14 years 10 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
97
Voted
CLEIEJ
2010
14 years 8 months ago
Hybrid Rugosity Mesostructures (HRMs) for fast and accurate rendering of fine haptic detail
The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
Víctor Theoktisto, Marta Fairén Gonz...
ICRA
1995
IEEE
91views Robotics» more  ICRA 1995»
15 years 2 months ago
Three-Dimensional Model Construction from Multiple Sensor Viewpoints
2 Multi-view Integration: A Review We address the problem of constructing a boundary model of an object when the input consists of a set of points that lie on its surface. We assum...
Stéphane Aubry, Vincent Hayward
SIGGRAPH
2000
ACM
15 years 3 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
RIAO
2000
15 years 15 days ago
Learning for Sequence Extraction Tasks
We consider the application of machine learning techniques for sequence modeling to Information Retrieval (IR) and surface Information Extraction (IE) tasks. We introduce a generi...
Massih-Reza Amini, Hugo Zaragoza, Patrick Gallinar...