We present a new particle tracing approach for the simulation of mid- and high-frequency sound. Inspired by the photorealism obtained by methods like photon mapping, we develop a ...
Martin Bertram, Eduard Deines, Jan Mohring, Jevgen...
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Many researches in face recognition have been dealing with the challenge of the great variability in head pose, lighting intensity and direction,facial expression, and aging. The m...
Alize E. H. Scheenstra, Arnout Ruifrok, Remco C. V...
Given a specification of communication rules in a multiagent system (in the form of protocols, ACL semantics, etc.), the question of how to design appropriate agents that can oper...
This paper demonstrates that the waves produced on the surface of water can be used as the medium for a “Liquid State Machine” that pre-processes inputs so allowing a simple pe...