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GCC
2004
Springer
15 years 10 months ago
Image-Based Walkthrough over Internet on Mobile Devices
Real-time rendering of complex 3D scene on mobile devices is a challenging task. The main reason is that mobile devices have limited computational capabilities and are lack of powe...
Yu Lei, Zhongding Jiang, Deren Chen, Hujun Bao
PRESENCE
2006
111views more  PRESENCE 2006»
15 years 4 months ago
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part II
This paper is the second part of a two part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (...
Declan Delaney, Tomás Ward, Séamus M...
WWW
2005
ACM
16 years 5 months ago
An environment for collaborative content acquisition and editing by coordinated ubiquitous devices
Digital content is not only stored by servers on the Internet, but also on various embedded devices belonging to ubiquitous networks. In this paper, we propose a content processin...
Yutaka Kidawara, Tomoyuki Uchiyama, Katsumi Tanaka
MOBIHOC
2008
ACM
16 years 4 months ago
Efficient binary schemes for training heterogeneous sensor and actor networks
Sensor networks are expected to evolve into long-lived, autonomous networked systems whose main mission is to provide in-situ users ? called actors ? with real-time information in...
Ferruccio Barsi, Alfredo Navarra, Maria Cristina P...
HICSS
2003
IEEE
200views Biometrics» more  HICSS 2003»
15 years 9 months ago
Scatternet Formation of Bluetooth Ad Hoc Networks
Scatternet formation must be addressed before any ad hoc network protocol can be run over Bluetooth. This is due to the frequency hop nature and piconet unit of Bluetooth. In this...
Bin Zhen, Jonghun Park, Yongsuk Kim