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CG
2008
Springer
13 years 6 months ago
Practical global illumination for interactive particle visualization
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
SIGGRAPH
1993
ACM
13 years 10 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
CGF
2004
138views more  CGF 2004»
13 years 6 months ago
Fast Hybrid Approach for Texturing Point Models
We present three methods for texturing point models from sample textures. The first method, the point parameterization method, uses a fast distortion-bounded parameterization algo...
Haitao Zhang, Feng Qiu, Arie E. Kaufman
CGF
1998
110views more  CGF 1998»
13 years 6 months ago
Adaptive Supersampling in Object Space Using Pyramidal Rays
We introduce a new approach to three important problems in ray tracing: antialiasing, distributed light sources, and fuzzy reflections of lights and other surfaces. For antialias...
Jon D. Genetti, Dan Gordon, G. Williams
DCG
2010
104views more  DCG 2010»
13 years 3 months ago
Vietoris-Rips Complexes of Planar Point Sets
Fix a finite set of points in Euclidean n-space En , thought of as a point-cloud sampling of a certain domain D En . The VietorisRips complex is a combinatorial simplicial complex...
Erin W. Chambers, Vin de Silva, Jeff Erickson, Rob...