Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
In several pattern recognition problems, particularly in image recognition ones, there are often a large number of features available, but the number of training samples for each p...
Carlos E. Thomaz, Duncan Fyfe Gillies, Raul Queiro...
This paper endeavors to present a scheme to detect and estimate bottleneck bandwidth along the path in the Internet. We have participated in the RIPE NCC’s TTM project to perfor...
We describe a Markov chain Monte Carlo (MCMC)-based algorithm for sampling solutions to mixed Boolean/integer constraint problems. The focus of this work differs in two points from...
A prerequisite to calibrated camera pose estimation is the construction of a camera neighborhood adjacency graph, a connected graph defining the pose neighbors of the camera set....