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» Scalable RTI-Based Parallel Simulation of Networks
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102
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IPPS
2007
IEEE
15 years 6 months ago
A Minimal Access Cost-Based Multimedia Object Replacement Algorithm
Multimedia object caching, by which the same multimedia object can be adapted to diverse mobile appliances through the technique of transcoding, is an important technology for imp...
Keqiu Li, Takashi Nanya, Wenyu Qu
PDCAT
2005
Springer
15 years 5 months ago
LRC-RED: A Self-tuning Robust and Adaptive AQM Scheme
In this paper, we propose a novel active queue management (AQM) scheme based on the Random Early Detection (RED) of the loss ratio and the total sending rate control, called LRC-R...
Naixue Xiong, Yan Yang, Xavier Défago, Yanx...
110
Voted
EUROPAR
2008
Springer
15 years 1 months ago
Complex Queries for Moving Object Databases in DHT-Based Systems
Abstract. Distributed moving object database servers are a feasible solution to the scalability problem of centralized database systems. In this paper we propose a distributed inde...
Cecilia Hernández, M. Andrea Rodrígu...
IPPS
2010
IEEE
14 years 9 months ago
Overlapping computation and communication: Barrier algorithms and ConnectX-2 CORE-Direct capabilities
Abstract--This paper explores the computation and communication overlap capabilities enabled by the new CORE-Direct hardware capabilities introduced in the InfiniBand (IB) Host Cha...
Richard L. Graham, Stephen W. Poole, Pavel Shamis,...
ICDCS
2012
IEEE
13 years 2 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...