Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
This paper sets out a tracking framework, which is applied to the recovery of threedimensional hand motion from an image sequence. The method handles the issues of initialization,...
This paper addresses the problem of estimating human body dynamics from 3-D visual data. That is, our goal is to estimate the state of the system, joint angle trajectories and velo...
Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent ...