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ICIP
2007
IEEE
15 years 10 months ago
Detection Strategies for Image Cube Trajectory Analysis
Image Cube Trajectory (ICT) analysis is a new and robust method to estimate the 3D structure of a scene from a set of 2D images. For a moving camera each 3D point is represented b...
Ingo Feldmann, Peter Kauff, Peter Eisert
ISMAR
2006
IEEE
15 years 10 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
SIGGRAPH
2010
ACM
15 years 9 months ago
Micropolygon ray tracing with defocus and motion blur
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
CGI
2001
IEEE
15 years 8 months ago
Modeling and Rendering of Various Natural Phenomena Consisting of Particles
The simulation of various natural phenomena is one of the important research fields in computer graphics. In particular, aspects such as sky, clouds, water, fire, trees, smoke, te...
Tomoyuki Nishita, Yoshinori Dobashi
CVPR
2008
IEEE
15 years 6 months ago
Recovery of relative depth from a single observation using an uncalibrated (real-aperture) camera
In this paper we investigate the challenging problem of recovering the depth layers in a scene from a single defocused observation. The problem is definitely solvable if there are...
Vinay P. Namboodiri, Subhasis Chaudhuri