Global view-dependent illumination phenomena, in particular reflections, greatly enhance the realism of computer-generated imagery. Current interactive rendering methods do not pr...
Abstract. We study through simulation the performance of two MANET routing algorithms in a realistic urban environment. The two algorithms, AODV and AntHocNet, are representative o...
Gianni Di Caro, Frederick Ducatelle, Luca Maria Ga...
We consider the problem of geometric integration and representation of multiple views of non-rigidly deforming 3D surface geometry captured at video rate. Instead of treating each...
We present a technique which automatically converts a small number of single-view volume rendered images of the same 3D data set into a compact representation of that data set. Th...
In previous work we described a method for compactly representing graphs with small separators, which makes use of small separators, and presented preliminary experimental results...