— This paper discusses some topics related to the latest trends in the field of evolutionary approaches to iris recognition. It presents the results of an exploratory experimenta...
Computer-based geometry systems have been widely used for teaching and learning, but largely based on mouse-andkeyboard interaction, these systems usually require users to draw fi...
Supercomputers are increasingly complex systems merging conventional microprocessors with system on a chip level designs that provide the network interface and router. At Sandia N...
Keith D. Underwood, Michael Levenhagen, Arun Rodri...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
: The Borowsky-Gafni (BG) simulation algorithm is a powerful tool that allows a set of t + 1 asynchronous sequential processes to wait-free simulate (i.e., despite the crash of up ...