Sciweavers

614 search results - page 83 / 123
» Scripting Graphical Applications by Demonstration
Sort
View
103
Voted
3DPVT
2006
IEEE
156views Visualization» more  3DPVT 2006»
15 years 8 months ago
Large-Scale Modeling of Parametric Surfaces Using Spherical Harmonics
We present an approach for large-scale modeling of parametric surfaces using spherical harmonics (SHs). A standard least square fitting (LSF) method for SH expansion is not scala...
Li Shen, Moo K. Chung
111
Voted
FCCM
2006
IEEE
120views VLSI» more  FCCM 2006»
15 years 8 months ago
FPGAs, GPUs and the PS2 - A Single Programming Methodology
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony’s Playstation 2 vector units offer scope for hardware acceleration of applications. Implementin...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
101
Voted
SMI
2005
IEEE
154views Image Analysis» more  SMI 2005»
15 years 8 months ago
Feature Sensitive Mesh Segmentation with Mean Shift
Feature sensitive mesh segmentation is important for many computer graphics and geometric modeling applications. In this paper, we develop a mesh segmentation method which is capa...
Hitoshi Yamauchi, Seungyong Lee, Yunjin Lee, Yutak...
118
Voted
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 8 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
NPAR
2010
ACM
15 years 7 months ago
Self-similar texture for coherent line stylization
Stylized line rendering for animation has traditionally traded-off between two undesirable artifacts: stroke texture sliding and stroke texture stretching. This paper proposes a n...
Pierre Bénard, Forrester Cole, Aleksey Golo...