An extended depth-first-search (EDFS) algorithm is proposed to solve the multi-constrained path (MCP) problem in quality-of-service (QoS) routing, which is NP-Complete when the n...
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Previous efforts on event detection from the web have focused primarily on web content and structure data ignoring the rich collection of web log data. In this paper, we propose t...
Qiankun Zhao, Tie-Yan Liu, Sourav S. Bhowmick, Wei...
Search-based graph queries, such as finding short paths and isomorphic subgraphs, are dominated by memory latency. If input graphs can be partitioned appropriately, large cluster...
Jonathan W. Berry, Bruce Hendrickson, Simon Kahan,...
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...