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TCIAIG
2010
14 years 6 months ago
Monte Carlo Tree Search in Hex
Hex, the classic board game invented by Piet Hein in 1942 and independently by John Nash in 1948, has been a domain of artificial intelligence research since Claude Shannon's ...
Broderick Arneson, Ryan B. Hayward, Philip Henders...
WWW
2011
ACM
14 years 6 months ago
Parallel boosted regression trees for web search ranking
Gradient Boosted Regression Trees (GBRT) are the current state-of-the-art learning paradigm for machine learned websearch ranking — a domain notorious for very large data sets. ...
Stephen Tyree, Kilian Q. Weinberger, Kunal Agrawal...
PPOPP
2012
ACM
13 years 7 months ago
A speculation-friendly binary search tree
We introduce the first binary search tree algorithm designed for speculative executions. Prior to this work, tree structures were mainly designed for their pessimistic (non-specu...
Tyler Crain, Vincent Gramoli, Michel Raynal
ICGA
2007
89views Optimization» more  ICGA 2007»
14 years 11 months ago
Playing the Right Atari
We experimented a simple yet powerful optimization for Monte-Carlo Go tree search. It consists in dealing appropriately with strings that have two liberties. The heuristic is cont...
Tristan Cazenave
TCS
2010
14 years 10 months ago
CSP duality and trees of bounded pathwidth
We study non-uniform constraint satisfaction problems definable in monadic Datalog stratified by the use of non-linearity. We show how such problems can be described in terms of...
Catarina Carvalho, Víctor Dalmau, Andrei A....