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136
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TOG
2002
123views more  TOG 2002»
15 years 3 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
129
Voted
FOSAD
2000
Springer
15 years 7 months ago
Security Goals: Packet Trajectories and Strand Spaces
This material was presented in a series of lectures at fosad, a summer school on Foundations of Security Analysis and Design, at the University of Bologna Center at Bertinoro in Se...
Joshua D. Guttman
116
Voted
IJMMS
2008
72views more  IJMMS 2008»
15 years 3 months ago
Zoom interaction design for pen-operated portable devices
Maps are currently the most common application domain for ZUIs. Standard techniques for controlling such interfaces on pen-operated devices usually rely on sequential interaction,...
Thorsten Büring, Jens Gerken, Harald Reiterer
138
Voted
MMAS
2004
Springer
15 years 9 months ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
153
Voted
ACMDIS
2010
ACM
14 years 10 months ago
Human-to-dancer interaction: designing for embodied performances in a participatory installation
In this article we describe the creation and exhibit of a participatory installation performance. Graffiti Dance allows the audience to graffiti paint with light onto a buildings ...
David A. Shamma, Renata M. Sheppard, Jürgen S...