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ACL
1998
15 years 4 months ago
Learning Optimal Dialogue Strategies: A Case Study of a Spoken Dialogue Agent for Email
This paper describes a novel method by which a dialogue agent can learn to choose an optimal dialogue strategy. While it is widely agreed that dialogue strategies should be formul...
Marilyn A. Walker, Jeanne Frommer, Shrikanth Naray...
WOA
2003
15 years 4 months ago
A Design Tool to Develop Agent-Based Workflow Management Systems
— This paper describes a methodology to design a workflow management system where a set of intelligent software agents composes an interactive scenario. The Workflow Management C...
Marco Repetto, Massimo Paolucci 0002, Antonio Bocc...
WSCG
2003
171views more  WSCG 2003»
15 years 4 months ago
A Task Definition Language for Virtual Agents
The use of Virtual Environments as a user interface can be important for certain types of applications, especially in the fields of education and entertainment. These synthetic wo...
Spyros Vosinakis, Themis Panayiotopoulos
GAMEON
2000
15 years 4 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
AAAI
1997
15 years 4 months ago
Rationale-Supported Mixed-Initiative Case-Based Planning
Mixed-initiative planning envisions a framework in which automated and human planners interact to jointly construct plans that satisfy specific objectives. In this paper, we repo...
Manuela M. Veloso, Alice M. Mulvehill, Michael T. ...
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