Abstract. A Sentient Computing environment is one in which the system is able to perceive the state of the physical world and use this information to customise its behaviour. Mobil...
Topological predicates, as derived from the 9-intersection model, have been widely recognized in GIS, spatial database systems, and many other geo-related disciplines. They are ba...
Mark McKenney, Alejandro Pauly, Reasey Praing, Mar...
The increased fluidity and agility of organizations demand the smooth mediation of information technology (IT) between user and task. As rigid hierarchies are giving way to open, ...
In this paper, we present a hierarchical evolutionary approach to hardware/software partitioning for real-time embedded systems. In contrast to most of previous approaches, we app...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...