In this paper, we propose a new method to extract moving objects from a video stream without any motion estimation. The objective is to obtain a method robust to noise, large motio...
Loic Biancardini, Eva Dokladalova, Serge Beucher, ...
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
This paper tackles the problem of surveillance video content modelling. Given a set of surveillance videos, the aims of our work are twofold: firstly a continuous video is segment...
—This paper describes a fully automated framework to generate realistic head motion, eye gaze, and eyelid motion simultaneously based on live (or recorded) speech input. Its cent...
Abstract. We present an approach for articulated motion detection and pose estimation that uses only motion information. To estimate the pose and viewpoint we introduce a novel mot...