Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
We present an algorithm for jointly learning a consistent bidirectional generative-recognition model that combines top-down and bottom-up processing for monocular 3d human motion ...
Cristian Sminchisescu, Atul Kanaujia, Dimitris N. ...
Abstract. We propose a model of the shape, motion and appearance of a sequence of images that captures occlusions, scene deformations, arbitrary viewpoint variations and changes in...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
Event/object classification and recognition is an extremely challenging problem, particularly when the query or stored data undergo an affine transformation due to camera motion. ...
Within the field of action recognition, features and descriptors are often engineered to be sparse and invariant to transformation. While sparsity makes the problem tractable, it ...