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IWEC
2004
15 years 5 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
WSC
1998
15 years 5 months ago
Risk Analysis of Robust System Design
Robustness has become a popular issue in engineering. For products, Taguchi suggests to adjust the design so that product performance is insensitive to the effects of uncontrolled...
E. G. A. Gaury, Jack P. C. Kleijnen
IPPS
2007
IEEE
15 years 10 months ago
A Semi-Distributed Axiomatic Game Theoretical Mechanism for Replicating Data Objects in Large Distributed Computing Systems
Replicating data objects onto servers across a system can alleviate access delays. The selection of data objects and servers requires solving a constraint optimization problem, wh...
Samee Ullah Khan, Ishfaq Ahmad
CIKM
2008
Springer
15 years 5 months ago
How should users access the content of digital books?
I report briefly on some of my own work in each of these areas and elucidate some of the questions that this research has raised. Then I propose as a research agenda the developme...
Nina Wacholder
CN
2007
114views more  CN 2007»
15 years 3 months ago
BiSNET: A biologically-inspired middleware architecture for self-managing wireless sensor networks
This paper describes BiSNET (Biologically-inspired architecture for Sensor NETworks), a middleware architecture that addresses several key issues in multi-modal wireless sensor ne...
Pruet Boonma, Junichi Suzuki