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126
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PUC
2002
121views more  PUC 2002»
15 years 3 months ago
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
BMVC
2010
15 years 2 months ago
Deterministic Sample Consensus with Multiple Match Hypotheses
RANSAC (Random Sample Consensus) is a popular and effective technique for estimating model parameters in the presence of outliers. Efficient algorithms are necessary for both fram...
Paul McIlroy, Edward Rosten, Simon Taylor, Tom Dru...
DSD
2009
IEEE
141views Hardware» more  DSD 2009»
15 years 1 months ago
A Reconfigurable Frame Interpolation Hardware Architecture for High Definition Video
-- Since Frame Rate Up-Conversion (FRC) is started to be used in recent consumer electronics products like High Definition TV, real-time and low cost implementation of FRC algorith...
Ozgur Tasdizen, Ilker Hamzaoglu
CHI
2011
ACM
14 years 7 months ago
From the lab to the world: lessons from extending a pointing technique for real-world use
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Alex Jansen, Leah Findlater, Jacob O. Wobbrock
WWW
2001
ACM
16 years 4 months ago
Map adaptation for users of mobile systems
Display characteristics, network Quality of Service, and the user's current task all exhibit a wide range of variation when users interact with mobile and ubiquitous devices....
Dan Chalmers, Morris Sloman, Naranker Dulay