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» Selecting Robust Strategies Based on Abstracted Game Models
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93
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AAAI
2008
15 years 18 days ago
Feature Selection for Activity Recognition in Multi-Robot Domains
In multi-robot settings, activity recognition allows a robot to respond intelligently to the other robots in its environment. Conditional random fields are temporal models that ar...
Douglas L. Vail, Manuela M. Veloso
96
Voted
ESOP
2008
Springer
15 years 1 days ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong
74
Voted
IM
2008
14 years 10 months ago
A Unified Approach to Congestion Games and Two-Sided Markets
Abstract. Congestion games are a well-studied model for resource sharing among uncoordinated selfish agents. Usually, one assumes that the resources in a congestion game do not hav...
Heiner Ackermann, Paul W. Goldberg, Vahab S. Mirro...
99
Voted
ICANNGA
2007
Springer
129views Algorithms» more  ICANNGA 2007»
15 years 2 months ago
Multi-class Support Vector Machines Based on Arranged Decision Graphs and Particle Swarm Optimization for Model Selection
Abstract. The use of support vector machines for multi-category problems is still an open field to research. Most of the published works use the one-against-rest strategy, but with...
Javier Acevedo, Saturnino Maldonado-Bascón,...
80
Voted
ICASSP
2011
IEEE
14 years 2 months ago
Efficient block-division model for robust multiple object tracking
Tracking multiple objects under occlusion is one of the most challenging issues in computer vision. Occlusion results in mistaken match when finding the most similar candidate. A...
Wenhan Luo, Xiaoqin Zhang, Yang Liu, Xi Li, Weimin...