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AAI
2002
109views more  AAI 2002»
15 years 3 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati
CHI
2006
ACM
16 years 4 months ago
Effects of display position and control space orientation on user preference and performance
In many environments, it is often the case that input is made to displays that are positioned non-traditionally relative to one or more users. This typically requires users to per...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
UIST
1999
ACM
15 years 8 months ago
PeopleGarden: Creating Data Portraits for Users
Many on-line interaction environments have a large number of users. It is difficult for the participants, especially new ones, to form a clear mental image about those with whom t...
Rebecca Xiong, Judith S. Donath
CHI
1995
ACM
15 years 7 months ago
LyberWorld: a 3D graphical user interface for fulltext retrieval
ld is a prototype IR user interface. It implements visualizations of an abstract information space – fulltext. The presentation demonstrates a visual user interface for the prob...
Matthias Hemmje
CHI
2011
ACM
14 years 7 months ago
Gesture avatar: a technique for operating mobile user interfaces using gestures
Finger-based touch input has become a major interaction modality for mobile user interfaces. However, due to the low precision of finger input, small user interface components are...
Hao Lü, Yang Li