We propose an algorithm for contouring k-manifolds (k = 1, 2) embedded in an arbitrary n-dimensional space. We assume (n−k) geometric constraints are represented as polynomial e...
We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...
Abstract. This paper describes the design and implementation of a practical parallel algorithm for Delaunay triangulation that works well on general distributions. Although there h...
Guy E. Blelloch, Jonathan C. Hardwick, Gary L. Mil...
This paper proposes a framework of scalable motion estimation and coding with the structure of multi-layers for 3D wavelet video coding. The motion representation consists of mult...
It has been pointed out repeatedly that spatial operations must be extended to include support for 3D and moving objects. The attempt to code by hand each spatial operation for ea...
Farid Karimipour, Andrew U. Frank, Mahmoud Reza De...