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TVCG
2012
182views Hardware» more  TVCG 2012»
13 years 8 months ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
182
Voted
ACMACE
2006
ACM
16 years 3 days ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
CHI
2002
ACM
16 years 6 months ago
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments
User interfaces can improve task performance by exploiting the powerful human capabilities for spatial cognition. This opportunity has been demonstrated by many prior experiments....
Andy Cockburn, Bruce J. McKenzie
GPC
2009
Springer
15 years 10 months ago
Achieving Co-allocation through Virtualization in Grid Environment
A typical grid application requires several processors for execution that may not be fulfilled by single cluster at times. Co-allocation is the concept of aggregating computing res...
Thamarai Selvi Somasundaram, Balachandar R. Amarna...
TVCG
2008
138views more  TVCG 2008»
15 years 6 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...