In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
We have developed an educational software tool (Aprendiendo) to reinforce the learning process of children with special educational needs. This tool makes use of a variety of inte...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
The amount of available digital multimedia has seen exponential growth in recent years. While advances have been made in the indexing and searching of images and videos, less focu...