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TEDU
2011
243views Education» more  TEDU 2011»
14 years 10 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
TSP
2011
106views more  TSP 2011»
14 years 10 months ago
Distributed Estimation and Coding: A Sequential Framework Based on a Side-Informed Decomposition
Abstract—We propose a sequential framework for the distributed multiple-sensor estimation and coding problem that decomposes the problem into a series of side-informed source cod...
Chao Yu, Gaurav Sharma
TVCG
2011
136views more  TVCG 2011»
14 years 10 months ago
Interactive Mesh Cutting Using Constrained Random Walks
—This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorith...
Juyong Zhang, Jianmin Zheng, Jianfei Cai
JSC
2010
107views more  JSC 2010»
14 years 10 months ago
On the relation between Context and Sequence Unification
Both Sequence and Context Unification generalize the same problem: Word Unification. Besides that, Sequence Unification solves equations between unranked terms involving sequence ...
Temur Kutsia, Jordi Levy, Mateu Villaret
TIM
2010
214views Education» more  TIM 2010»
14 years 10 months ago
Image-Quality-Based Adaptive Face Recognition
The accuracy of automated face recognition systems is greatly affected by intraclass variations between enrollment and identification stages. In particular, changes in lighting con...
Harin Sellahewa, Sabah Jassim